After three years, the Sims 4 finally arrived onto consoles mid-November this year. It has been a long-time coming for those who are strictly console but the release wasn’t quite as minimal as has been with previous releases in the past.
Although I waited a few weeks to purchase (as I wasn’t sure if I wanted/needed it given that I’ve bought almost the complete set on PC) I’ve decided to review the game for anyone who is still on the fence or just plain curious about this crossover.
First things first, I was surprised to see that the game is a straight copy of the PC version, like everything, down to the menu functions, the neighbourhoods and the characters available. Instantly I warmed to the game, not only was I already familiar and comfortable with the game play but it meant I could go back to old townies long since dead in my laptop version. The fact that you are playing on a console is never going to replace the speed of using a mouse and rapidly darting across the screen while pressing various buttons to fast forward time, move up and down between floors or even to view menus. However, it’s not the worst handling I’ve had on a sims console game so I won’t berate the programmers for what is the best version yet.
My biggest bug-bear with the controls is that I can’t keep the Needs panel visible while playing, it must be hidden in order to move around the screen otherwise. Again it’s not a major cause for concern, just a minor adjustment on my part to get used to playing like this.
The actual problems I’ve encountered are those which were issues in the Sims 3 on PC, game freezing, not saving, system crashing, and actions building up but not clearing. I played the game for most of the day yesterday and I had to restart my PlayStation about five times because of the game freezing and becoming unresponsive. HOWEVER! Despite being sickeningly annoyed at the prospect of having lost so much gameplay (the curse of TS3 but TS4 on PC has been a far more stable game) it turns out somehow I hadn’t lost any progress with my game. I’m not certain if there is an underlying autosave that I’m not aware of but I knew that my manual saves had been few and far between so it was a delightful surprise that my sims were safe and up to date.
I’ve played it for a few hours today and so far the only issues have been the action queues building and not clearing, but much like the PC version this will probably be fixed with travelling somewhere with the sim or just starting the game over again.
As I had mentioned earlier, as a new release we were treated to more than just the base game; there is the Vampire game pack and a few stuff packs available for purchase. I bought the triple gift set of Vampires, Luxury Party Stuff and City Living to boost the features of the game. In saying this I have purchased most of the additional packs for the PC version and while I was surprised that there were any packs available for the console, considering there has been a three year wait for this there really should have been more, if not all expansions readily available. A quote I read from another reviewer was that although this is probably the best PC to Console version of the Sims, no matter how you cut it, it’s still three years behind the PC version.
So for now I’ll probably give it 3.5 stars out of 5, not because it’s not fun, but simply that we’re lacking the extras of the PC version.